The Five Banners
Pledge yourself to one to unlock its territory, gear, and contracts. The other four will turn on you.
The Keepers of the Old Faith
Heal the land
Religious movements that believe Earth is a living entity and that The Way was a parasite drawing blood from a wounded body.
They perform rituals to heal the land — burning offerings of pre-contact technology, anointing wells with herb-water, walking the perimeter of every wound the consortium left in the rock.
They hoard pre-contact technology not to use it, but to keep it from being used.
"The shafts are the wounds. The runoff is the bleeding. We are the bandage. We do not stop pressing."
— Keeper homily, recited at every solstice
The Tech-Scavengers
The ruins are a market
Nomadic clans that hunt for old-world technology in the ruins. They are the surface's best mechanics, chemists, and hackers — almost everything that still functions has passed through scavenger hands at least once.
They keep no shrines and no kingdoms. They keep routes. They trade with the orbital colonies through black-market drop sites, smuggling salvage up and bringing medicine, optics, and credit chips down.
"Worship is what you do when you can't fix it yourself."
— scrawled on the side of a salvage rig, attributed to no one
The Hollow Lords
Shelter is the only currency
Warlords who control access to the deep shaft mines — the abandoned tunnel networks left behind by The Way's extraction operations.
The shafts are the only reliably safe shelter on the surface: stable temperature, no radiation, defensible chokepoints.
The Hollow Lords charge for entry. Sometimes in coin. Sometimes in years of indenture. They rule through fear because the alternative they offer — the open surface — is worse.
"Above ground, you die at the weather's pace. Below it, you die at mine. I am slower."
— attributed to a Hollow Lord at the gate of Shaft Seventeen
The Network
The closest thing to law
A loose alliance of surface communities connected by a hardline data network running through the old fiber-optic lines that, against all odds, still function.
They share weather data. They share raid warnings. They share grain prices and antibiotic supplies. They share the names of people who have broken treaties.
They are the closest thing the surface has to a government, but they are not a government — they are an agreement, renewed daily.
"We share warnings before we share food. That order matters."
— Network charter, fragment
The Forgotten
Their gods do not answer to ours
Isolated communities that have reverted to pre-industrial subsistence. They have no contact with the colonies and no interest in The Way.
Many do not know the colonies still exist. They have their own gods, their own wars, their own peace.
They are not hostile by default — but they are not asking to be saved, either, and they will defend their borders against any banner that arrives flying.
"We do not need your wires. We do not need your shafts. We do not need your faith. Leave the seed-bag at the boundary stone and walk away."
— Forgotten welcome ritual, translated